// Created by Crowbar 0.71
====== File Size ======
	3,075,975
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,095 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,096 - 21,835 theMdlFileData.theBones 85
	21,836 - 24,595 theMdlFileData.theAttachments 30
	24,596 - 24,607 theMdlFileData.theHitboxSets 1
	24,608 - 24,695 [ERROR] Unread bytes (non-zero) [ 4C 4D 4F 4E 0C 03 52 53 54 09 0B 4A 50 05 06 07 3F 40 0D 12 10 ... ]
	24,696 - 36,103 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 124
	24,697 - 24,700 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	24,701 - 24,703 anAnimationDesc.anAnimation [@ref] alignment [ D1 08 00 ]
	24,704 - 24,787 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,788 - 24,815 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	24,816 - 24,819 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	24,820 - 25,069 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 44)
	24,881 - 24,884 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	24,885 - 24,887 anAnimationDesc.anAnimation [ads_out_anim] alignment [ D0 08 00 ]
	24,888 - 24,972 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	24,973 - 24,976 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	24,977 - 24,979 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ D0 08 00 ]
	24,980 - 25,063 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,064 - 25,085 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,070 - 25,073 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	25,074 - 25,075 anAnimationDesc.anAnimation [ads_in_anim] alignment [ F0 41 ]
	25,076 - 25,095 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
	25,096 - 25,177 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 80)
	25,157 - 25,160 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	25,161 - 25,163 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ D0 08 00 ]
	25,164 - 25,177 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 ]
	25,178 - 25,181 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	25,182 - 25,183 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ 00 00 ]
	25,184 - 25,248 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 3C 5C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,249 - 25,252 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	25,253 - 25,255 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ CF 08 00 ]
	25,256 - 25,339 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,340 - 25,361 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,362 - 25,371 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,372 - 25,445 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 116)
	25,433 - 25,436 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list)
	25,437 - 25,439 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ CF 08 00 ]
	25,440 - 25,445 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 ]
	25,446 - 25,449 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list)
	25,450 - 25,451 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ 00 00 ]
	25,452 - 25,523 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 08 80 00 00 00 00 00 00 00 ... ]
	25,524 - 25,539 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	25,536 - 25,537 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	25,538 - 25,616 [ERROR] Unread bytes (non-zero) [ 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 8C 00 ... ]
	25,617 - 25,620 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	25,621 - 25,623 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ CE 08 00 ]
	25,624 - 25,708 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,709 - 25,712 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list)
	25,713 - 25,715 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] alignment [ CE 08 00 ]
	25,716 - 25,799 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,800 - 25,821 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,822 - 25,831 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,832 - 25,977 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 174)
	25,893 - 25,896 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list)
	25,897 - 25,899 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ CD 08 00 ]
	25,900 - 25,977 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,978 - 25,981 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list)
	25,982 - 25,983 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ 00 00 ]
	25,984 - 25,984 [ERROR] Unread bytes (non-zero) [ 80 ]
	25,985 - 25,988 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list)
	25,989 - 25,991 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] alignment [ CD 08 00 ]
	25,992 - 26,075 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,076 - 26,091 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	26,092 - 26,168 [ERROR] Unread bytes (non-zero) [ 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C4 D0 00 00 00 ... ]
	26,169 - 26,172 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list)
	26,173 - 26,175 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] alignment [ CC 08 00 ]
	26,176 - 26,260 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,261 - 26,264 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	26,265 - 26,267 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ CC 08 00 ]
	26,268 - 26,351 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,352 - 26,367 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,368 - 26,444 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D0 F1 00 00 00 ... ]
	26,445 - 26,448 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	26,449 - 26,451 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ CC 08 00 ]
	26,452 - 26,536 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,537 - 26,540 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	26,541 - 26,543 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ CB 08 00 ]
	26,544 - 26,628 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,629 - 26,632 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	26,633 - 26,635 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ CB 08 00 ]
	26,636 - 26,720 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,721 - 26,724 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	26,725 - 26,727 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] alignment [ CB 08 00 ]
	26,728 - 26,811 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,812 - 26,833 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,834 - 26,843 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	26,844 - 27,013 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 37)
	26,905 - 26,908 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	26,909 - 26,911 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ CA 08 00 ]
	26,912 - 26,996 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,997 - 27,000 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	27,001 - 27,003 anAnimationDesc.anAnimation [run_anim_static] alignment [ CA 08 00 ]
	27,004 - 27,013 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 ]
	27,014 - 27,017 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	27,018 - 27,019 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ 00 00 ]
	27,020 - 27,087 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 EC 39 01 00 00 00 00 00 00 00 00 00 00 ... ]
	27,088 - 27,103 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	27,103 - 27,104 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 21)
	27,105 - 27,108 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	27,109 - 27,111 anAnimationDesc.anAnimation [run_anim] alignment [ 00 00 00 ]
	27,112 - 27,180 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 C0 3D 01 00 00 00 00 00 00 00 00 00 00 ... ]
	27,181 - 27,184 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	27,185 - 27,187 anAnimationDesc.anAnimation [run_anim_layer] alignment [ C9 08 00 ]
	27,188 - 27,272 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,273 - 27,276 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	27,277 - 27,279 anAnimationDesc.anAnimation [walk_anim_static] alignment [ C9 08 00 ]
	27,280 - 27,363 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,364 - 27,379 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	27,379 - 27,380 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 25)
	27,381 - 27,384 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	27,385 - 27,387 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 00 00 ]
	27,388 - 27,456 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 0C 53 01 00 00 00 00 00 00 00 00 00 00 ... ]
	27,457 - 27,460 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	27,461 - 27,463 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ C9 08 00 ]
	27,464 - 27,548 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,549 - 27,552 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	27,553 - 27,555 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ C8 08 00 ]
	27,556 - 27,823 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,824 - 27,839 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	27,840 - 27,843 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	27,844 - 27,916 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 60 9E 01 00 00 00 00 00 00 ... ]
	27,917 - 27,920 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	27,921 - 27,923 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ C7 08 00 ]
	27,924 - 28,008 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,009 - 28,012 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	28,013 - 28,015 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ C7 08 00 ]
	28,016 - 28,099 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,100 - 28,109 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,110 - 28,113 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	28,114 - 28,115 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ 00 00 ]
	28,116 - 28,192 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AC 9D 01 00 00 ... ]
	28,193 - 28,196 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list)
	28,197 - 28,199 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ C6 08 00 ]
	28,200 - 28,284 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,285 - 28,288 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	28,289 - 28,291 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ C6 08 00 ]
	28,292 - 28,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,376 - 28,385 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,386 - 28,389 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	28,390 - 28,391 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 00 00 ]
	28,392 - 28,468 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F8 9C 01 00 00 ... ]
	28,469 - 28,472 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	28,473 - 28,475 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ C5 08 00 ]
	28,476 - 28,560 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,561 - 28,564 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	28,565 - 28,567 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ C5 08 00 ]
	28,568 - 28,651 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,652 - 28,655 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,656 - 28,659 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	28,660 - 28,744 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,745 - 28,748 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	28,749 - 28,751 anAnimationDesc.anAnimation [idle_check_anim] alignment [ C5 08 00 ]
	28,752 - 28,836 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,837 - 28,840 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	28,841 - 28,843 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ C4 08 00 ]
	28,844 - 28,927 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,928 - 28,955 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	28,956 - 28,972 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 90 B5 01 00 00 00 00 00 00 00 00 00 00 ]
	28,973 - 28,974 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,975 - 28,978 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	28,979 - 28,979 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 00 ]
	28,980 - 29,020 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,021 - 29,024 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	29,025 - 29,027 anAnimationDesc.anAnimation [attack_anim] alignment [ C4 08 00 ]
	29,028 - 29,111 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,112 - 29,133 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20)
	29,126 - 29,127 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,128 - 29,147 [ERROR] Unread bytes (non-zero) [ 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 D1 01 00 ]
	29,148 - 29,149 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,150 - 29,153 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	29,154 - 29,155 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 00 00 ]
	29,156 - 29,204 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,205 - 29,208 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,209 - 29,211 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ C3 08 00 ]
	29,212 - 29,296 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,297 - 29,300 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,301 - 29,303 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ C3 08 00 ]
	29,304 - 29,387 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,388 - 29,409 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,402 - 29,403 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,404 - 29,414 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 ]
	29,415 - 29,416 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,417 - 29,420 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,421 - 29,423 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ E1 01 00 ]
	29,424 - 29,480 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,481 - 29,484 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	29,485 - 29,487 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ C2 08 00 ]
	29,488 - 29,572 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,573 - 29,576 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	29,577 - 29,579 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ C2 08 00 ]
	29,580 - 29,663 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,664 - 29,679 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,676 - 29,677 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,678 - 29,679 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,680 - 29,683 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,684 - 29,756 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 E0 EF 01 00 00 00 00 00 00 ... ]
	29,757 - 29,760 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,761 - 29,763 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ C2 08 00 ]
	29,764 - 29,848 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,849 - 29,852 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,853 - 29,855 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ C1 08 00 ]
	29,856 - 29,939 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,940 - 29,961 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	29,962 - 29,966 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	29,967 - 29,968 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,969 - 29,972 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,973 - 29,975 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ F4 01 00 ]
	29,976 - 30,032 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,033 - 30,036 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	30,037 - 30,039 anAnimationDesc.anAnimation [@reload_seq] alignment [ C1 08 00 ]
	30,040 - 30,123 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,124 - 30,139 anAnimationDesc.anAnimation (frameCount = 27; sectionFrameCount = 27)
	30,140 - 30,216 [ERROR] Unread bytes (non-zero) [ 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E4 20 02 00 00 ... ]
	30,217 - 30,220 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	30,221 - 30,223 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ C0 08 00 ]
	30,224 - 30,308 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,309 - 30,312 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	30,313 - 30,315 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ C0 08 00 ]
	30,316 - 30,399 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,400 - 30,415 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	30,416 - 30,492 [ERROR] Unread bytes (non-zero) [ 1A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 8E 02 00 00 ... ]
	30,493 - 30,496 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	30,497 - 30,499 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ BF 08 00 ]
	30,500 - 30,584 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,585 - 30,588 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	30,589 - 30,591 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ BF 08 00 ]
	30,592 - 30,675 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,676 - 30,685 anAnimationDesc.anAnimation (frameCount = 81; sectionFrameCount = 81)
	30,686 - 30,687 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	30,688 - 30,689 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,690 - 30,693 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	30,694 - 30,695 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 00 00 ]
	30,696 - 30,768 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 8C CE 02 00 00 00 00 00 00 ... ]
	30,769 - 30,772 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	30,773 - 30,775 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ BF 08 00 ]
	30,776 - 30,860 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,861 - 30,864 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	30,865 - 30,867 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ BE 08 00 ]
	30,868 - 30,951 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,952 - 30,973 anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	30,974 - 31,028 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 B8 12 03 00 00 00 00 00 00 00 00 ... ]
	31,029 - 31,030 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	31,031 - 31,034 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	31,035 - 31,035 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 00 ]
	31,036 - 31,044 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 BC ]
	31,045 - 31,048 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,049 - 31,051 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ BE 08 00 ]
	31,052 - 31,136 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,137 - 31,140 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	31,141 - 31,143 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ BE 08 00 ]
	31,144 - 31,227 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,228 - 31,243 anAnimationDesc.anAnimation (frameCount = 47; sectionFrameCount = 47)
	31,244 - 31,320 [ERROR] Unread bytes (non-zero) [ 2F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 84 88 03 00 00 ... ]
	31,321 - 31,324 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,325 - 31,327 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ BD 08 00 ]
	31,328 - 31,411 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,412 - 31,427 anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	31,428 - 31,504 [ERROR] Unread bytes (non-zero) [ 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC C0 03 00 00 ... ]
	31,505 - 31,508 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,509 - 31,511 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ BD 08 00 ]
	31,512 - 31,596 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,597 - 31,600 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	31,601 - 31,603 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ BC 08 00 ]
	31,604 - 31,687 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,688 - 31,697 anAnimationDesc.anAnimation (frameCount = 47; sectionFrameCount = 47)
	31,698 - 31,699 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	31,700 - 31,701 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,702 - 31,705 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,706 - 31,707 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 00 00 ]
	31,708 - 31,780 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 88 36 04 00 00 00 00 00 00 ... ]
	31,781 - 31,784 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,785 - 31,787 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ BC 08 00 ]
	31,788 - 31,872 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,873 - 31,876 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	31,877 - 31,879 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ BC 08 00 ]
	31,880 - 31,963 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,964 - 31,979 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	31,980 - 31,983 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	31,984 - 32,056 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 B4 7E 04 00 00 00 00 00 00 ... ]
	32,057 - 32,060 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	32,061 - 32,063 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ BB 08 00 ]
	32,064 - 32,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,149 - 32,152 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	32,153 - 32,155 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ BB 08 00 ]
	32,156 - 32,239 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,240 - 32,249 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	32,250 - 32,253 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	32,254 - 32,255 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 00 00 ]
	32,256 - 32,332 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 9A 04 00 00 ... ]
	32,333 - 32,336 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	32,337 - 32,339 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ BA 08 00 ]
	32,340 - 32,424 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,425 - 32,428 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	32,429 - 32,431 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ BA 08 00 ]
	32,432 - 32,516 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,517 - 32,520 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	32,521 - 32,523 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ BA 08 00 ]
	32,524 - 33,068 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,069 - 33,072 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	33,073 - 33,075 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ B8 08 00 ]
	33,076 - 33,160 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 23 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,161 - 33,164 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	33,165 - 33,167 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ B8 08 00 ]
	33,168 - 33,251 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 23 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,252 - 33,281 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	33,282 - 33,285 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	33,286 - 33,287 anAnimationDesc.anAnimation [@draw_seq] alignment [ 05 00 ]
	33,288 - 33,344 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,345 - 33,348 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list)
	33,349 - 33,351 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] alignment [ B7 08 00 ]
	33,352 - 33,436 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,437 - 33,440 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	33,441 - 33,443 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ B7 08 00 ]
	33,444 - 33,527 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,528 - 33,557 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	33,558 - 33,561 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	33,562 - 33,563 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 05 00 ]
	33,564 - 33,620 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,621 - 33,624 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,625 - 33,627 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ B6 08 00 ]
	33,628 - 33,711 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,712 - 33,735 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	33,736 - 33,739 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	33,740 - 33,741 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	33,742 - 33,745 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	33,746 - 33,747 anAnimationDesc.anAnimation [@holster_seq] alignment [ 05 00 ]
	33,748 - 33,804 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,805 - 33,808 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	33,809 - 33,811 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ B6 08 00 ]
	33,812 - 33,896 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,897 - 33,900 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	33,901 - 33,903 anAnimationDesc.anAnimation [@raise_seq] alignment [ B6 08 00 ]
	33,904 - 33,987 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,988 - 34,017 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,018 - 34,021 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	34,022 - 34,023 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 05 00 ]
	34,024 - 34,080 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,081 - 34,084 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	34,085 - 34,087 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ B5 08 00 ]
	34,088 - 34,172 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,173 - 34,176 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	34,177 - 34,179 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ B5 08 00 ]
	34,180 - 34,263 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,264 - 34,287 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,288 - 34,291 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,292 - 34,356 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 88 E5 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,357 - 34,360 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	34,361 - 34,363 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ B4 08 00 ]
	34,364 - 34,448 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,449 - 34,452 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	34,453 - 34,455 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ B4 08 00 ]
	34,456 - 34,539 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,540 - 34,563 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,564 - 34,567 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	34,568 - 34,632 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 F4 06 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,633 - 34,636 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	34,637 - 34,639 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ B3 08 00 ]
	34,640 - 34,724 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,725 - 34,728 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	34,729 - 34,731 anAnimationDesc.anAnimation [@sprint_seq] alignment [ B3 08 00 ]
	34,732 - 34,815 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,816 - 34,833 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,834 - 34,838 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	34,839 - 34,840 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,841 - 34,844 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	34,845 - 34,847 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 00 00 00 ]
	34,848 - 34,908 [ERROR] Unread bytes (non-zero) [ 30 2D 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,909 - 34,912 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	34,913 - 34,915 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ B2 08 00 ]
	34,916 - 34,999 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,000 - 35,029 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	35,030 - 35,033 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	35,034 - 35,035 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 06 00 ]
	35,036 - 35,092 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,093 - 35,096 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	35,097 - 35,099 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ B2 08 00 ]
	35,100 - 35,184 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,185 - 35,188 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	35,189 - 35,191 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ B2 08 00 ]
	35,192 - 35,275 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,276 - 35,299 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	35,300 - 35,303 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	35,304 - 35,368 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 B4 66 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,369 - 35,372 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	35,373 - 35,375 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ B1 08 00 ]
	35,376 - 35,460 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,461 - 35,464 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	35,465 - 35,467 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ B1 08 00 ]
	35,468 - 35,551 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,552 - 35,575 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,576 - 35,579 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	35,580 - 35,644 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 50 86 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,645 - 35,648 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	35,649 - 35,651 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ B0 08 00 ]
	35,652 - 35,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,737 - 35,740 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	35,741 - 35,743 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ B0 08 00 ]
	35,744 - 35,827 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,828 - 35,845 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	35,841 - 35,842 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,843 - 35,846 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	35,847 - 35,847 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 00 ]
	35,848 - 35,876 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 CC 9D 06 00 00 00 00 00 00 ... ]
	35,877 - 35,878 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	35,879 - 41,953 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	41,954 - 42,163 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 128)
	42,164 - 42,229 [ERROR] Unread bytes (non-zero) [ CD B8 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 43 0A 00 00 00 ... ]
	42,230 - 42,231 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 128)
	42,232 - 42,413 [ERROR] Unread bytes (non-zero) [ 01 80 00 80 00 80 01 80 00 80 00 00 00 00 44 0E 00 00 64 D5 0E ... ]
	42,414 - 42,415 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	42,416 - 42,419 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	42,420 - 42,965 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,966 - 43,159 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 255)
	43,160 - 43,163 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list)
	43,164 - 43,241 [ERROR] Unread bytes (non-zero) [ 46 04 4D FE C9 FC 83 04 11 0F EC 15 72 16 04 15 B8 14 97 14 B2 ... ]
	43,242 - 43,663 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 67)
	43,664 - 43,667 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	43,668 - 44,009 [ERROR] Unread bytes (non-zero) [ 20 00 00 00 00 00 00 00 1F 0E 00 00 00 06 EF 64 17 22 1A 19 12 ... ]
	44,010 - 44,293 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 240)
	44,254 - 44,513 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 60)
	44,514 - 46,001 [ERROR] Unread bytes (non-zero) [ F9 36 12 3B 51 4C BE 63 69 73 9D 7A 84 7C C5 7C 24 7D 31 7D 3A ... ]
	46,002 - 46,397 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 157)
	46,278 - 46,781 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 236)
	46,554 - 46,555 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 60)
	46,556 - 47,013 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 16 0E 00 00 00 00 10 00 00 86 D8 ... ]
	47,014 - 47,089 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 142)
	47,090 - 47,093 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	47,094 - 47,095 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 00 00 ]
	47,096 - 47,289 [ERROR] Unread bytes (non-zero) [ 26 0A 00 00 18 00 3A 00 5C 00 00 00 73 C5 BC 8B 1C 80 00 3C 00 ... ]
	47,290 - 47,715 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 209)
	47,716 - 47,719 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	47,720 - 48,117 [ERROR] Unread bytes (non-zero) [ FE FF 01 10 7E 00 00 00 00 00 2D 0E 00 00 6A F9 8F 08 EF 65 9F ... ]
	48,118 - 48,119 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 128)
	48,120 - 48,123 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	48,124 - 48,301 [ERROR] Unread bytes (non-zero) [ 39 0E 00 00 00 00 10 00 00 06 1B 29 07 BC 00 01 42 92 00 3C 00 ... ]
	48,302 - 48,305 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 120)
	48,306 - 48,309 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	48,310 - 48,311 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 00 00 ]
	48,312 - 535,287 [ERROR] Unread bytes (non-zero) [ 08 10 00 80 00 80 01 80 01 80 00 80 00 80 01 80 00 80 00 00 00 ... ]
	535,288 - 557,791 theMdlFileData.theSequenceDescs 97
	557,792 - 558,131 [ref] aSeqDesc.theBoneWeights 85
	558,132 - 558,133 [ref] aSeqDesc.theAnimDescIndexes 1
	558,134 - 558,135 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	558,136 - 558,151 [walk_seq] aSeqDesc.thePoseKeys 4
	558,152 - 558,159 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	558,160 - 558,175 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	558,176 - 558,183 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	558,184 - 558,195 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	558,196 - 558,355 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	558,356 - 558,379 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	558,380 - 558,383 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	558,384 - 558,387 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	558,388 - 558,391 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	558,392 - 558,403 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	558,404 - 558,563 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	558,564 - 558,587 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	558,588 - 558,591 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	558,592 - 558,595 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	558,596 - 558,599 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	558,600 - 558,611 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	558,612 - 558,771 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2
	558,772 - 558,795 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	558,796 - 558,799 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	558,800 - 558,803 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	558,804 - 558,807 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	558,808 - 558,819 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	558,820 - 558,979 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2
	558,980 - 559,003 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	559,004 - 559,007 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	559,008 - 559,011 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	559,012 - 559,015 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	559,016 - 559,735 [reload_seq] aSeqDesc.theEvents 9
	559,736 - 559,759 [reload_seq] aSeqDesc.theAutoLayers 1
	559,760 - 559,761 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	559,762 - 559,763 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	559,764 - 560,323 [reload_late1_seq] aSeqDesc.theEvents 7
	560,324 - 560,347 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	560,348 - 560,349 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	560,350 - 560,351 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	560,352 - 561,391 [reload_empty_seq] aSeqDesc.theEvents 13
	561,392 - 561,415 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	561,416 - 561,417 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	561,418 - 561,419 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	561,420 - 562,219 [reload_empty_late1_seq] aSeqDesc.theEvents 10
	562,220 - 562,243 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	562,244 - 562,245 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	562,246 - 562,247 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,248 - 562,727 [reload_empty_late2_seq] aSeqDesc.theEvents 6
	562,728 - 562,751 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	562,752 - 562,753 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	562,754 - 562,755 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,756 - 563,475 [reload_onehanded_seq] aSeqDesc.theEvents 9
	563,476 - 563,499 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	563,500 - 563,501 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	563,502 - 563,503 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,504 - 564,063 [reload_onehanded_late1_seq] aSeqDesc.theEvents 7
	564,064 - 564,087 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	564,088 - 564,089 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	564,090 - 564,091 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,092 - 565,131 [reload_empty_onehanded_seq] aSeqDesc.theEvents 13
	565,132 - 565,155 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	565,156 - 565,157 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	565,158 - 565,159 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	565,160 - 565,959 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 10
	565,960 - 565,983 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	565,984 - 565,985 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	565,986 - 565,987 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	565,988 - 566,467 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 6
	566,468 - 566,491 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	566,492 - 566,493 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	566,494 - 566,495 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	566,496 - 567,215 [reload_crouch_seq] aSeqDesc.theEvents 9
	567,216 - 567,239 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	567,240 - 567,241 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	567,242 - 567,243 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	567,244 - 567,247 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	567,248 - 567,251 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	567,252 - 567,811 [reload_late1_crouch_seq] aSeqDesc.theEvents 7
	567,812 - 567,835 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	567,836 - 567,837 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	567,838 - 567,839 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	567,840 - 567,843 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	567,844 - 567,847 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	567,848 - 568,887 [reload_empty_crouch_seq] aSeqDesc.theEvents 13
	568,888 - 568,911 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	568,912 - 568,913 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	568,914 - 568,915 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	568,916 - 568,919 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	568,920 - 568,923 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	568,924 - 569,723 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 10
	569,724 - 569,747 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	569,748 - 569,749 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	569,750 - 569,751 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	569,752 - 569,755 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	569,756 - 569,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	569,760 - 570,239 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 6
	570,240 - 570,263 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	570,264 - 570,265 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	570,266 - 570,267 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	570,268 - 570,271 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	570,272 - 570,275 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	570,276 - 570,995 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 9
	570,996 - 570,997 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	570,998 - 570,999 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	571,000 - 571,003 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	571,004 - 571,007 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	571,008 - 571,567 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 7
	571,568 - 571,569 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	571,570 - 571,571 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	571,572 - 571,575 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	571,576 - 571,579 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	571,580 - 572,619 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 13
	572,620 - 572,621 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	572,622 - 572,623 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	572,624 - 572,627 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	572,628 - 572,631 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	572,632 - 573,431 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 10
	573,432 - 573,433 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	573,434 - 573,435 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,436 - 573,439 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	573,440 - 573,443 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	573,444 - 573,923 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 6
	573,924 - 573,925 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	573,926 - 573,927 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,928 - 573,931 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	573,932 - 573,935 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	573,936 - 574,095 [drawfirst_seq] aSeqDesc.theEvents 2
	574,096 - 574,119 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	574,120 - 574,121 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	574,122 - 574,123 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,124 - 574,283 [drawfirst_crouch_seq] aSeqDesc.theEvents 2
	574,284 - 574,307 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	574,308 - 574,309 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	574,310 - 574,311 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,312 - 574,315 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	574,316 - 574,319 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	574,320 - 574,479 [draw_seq] aSeqDesc.theEvents 2
	574,480 - 574,503 [draw_seq] aSeqDesc.theAutoLayers 1
	574,504 - 574,505 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	574,506 - 574,507 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,508 - 574,667 [drawfirst_onehanded_seq] aSeqDesc.theEvents 2
	574,668 - 574,691 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1
	574,692 - 574,693 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	574,694 - 574,695 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,696 - 574,855 [draw_onehanded_seq] aSeqDesc.theEvents 2
	574,856 - 574,879 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	574,880 - 574,881 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	574,882 - 574,883 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,884 - 575,043 [draw_crouch_seq] aSeqDesc.theEvents 2
	575,044 - 575,067 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	575,068 - 575,069 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	575,070 - 575,071 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,072 - 575,075 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	575,076 - 575,079 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	575,080 - 575,239 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	575,240 - 575,263 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	575,264 - 575,265 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	575,266 - 575,267 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,268 - 575,271 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	575,272 - 575,275 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	575,276 - 575,355 [holster_seq] aSeqDesc.theEvents 1
	575,356 - 575,379 [holster_seq] aSeqDesc.theAutoLayers 1
	575,380 - 575,381 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	575,382 - 575,383 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,384 - 575,463 [holster_onehanded_seq] aSeqDesc.theEvents 1
	575,464 - 575,487 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	575,488 - 575,489 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	575,490 - 575,491 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,492 - 575,651 [raise_seq] aSeqDesc.theEvents 2
	575,652 - 575,675 [raise_seq] aSeqDesc.theAutoLayers 1
	575,676 - 575,677 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	575,678 - 575,679 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,680 - 575,839 [raise_onehanded_seq] aSeqDesc.theEvents 2
	575,840 - 575,863 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	575,864 - 575,865 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	575,866 - 575,867 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,868 - 576,027 [raise_frommelee_seq] aSeqDesc.theEvents 2
	576,028 - 576,051 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	576,052 - 576,053 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	576,054 - 576,055 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,056 - 576,215 [raise_crouch_seq] aSeqDesc.theEvents 2
	576,216 - 576,239 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	576,240 - 576,241 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	576,242 - 576,243 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,244 - 576,247 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	576,248 - 576,251 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	576,252 - 576,411 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	576,412 - 576,435 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	576,436 - 576,437 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	576,438 - 576,439 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,440 - 576,443 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	576,444 - 576,447 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	576,448 - 576,607 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	576,608 - 576,631 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	576,632 - 576,633 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	576,634 - 576,635 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,636 - 576,639 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	576,640 - 576,643 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	576,644 - 576,803 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	576,804 - 576,827 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	576,828 - 576,829 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	576,830 - 576,831 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,832 - 576,835 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	576,836 - 576,839 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	576,840 - 576,919 [lower_seq] aSeqDesc.theEvents 1
	576,920 - 576,943 [lower_seq] aSeqDesc.theAutoLayers 1
	576,944 - 576,945 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	576,946 - 576,947 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,948 - 577,027 [lower_onehanded_seq] aSeqDesc.theEvents 1
	577,028 - 577,051 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	577,052 - 577,053 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,054 - 577,055 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,056 - 577,057 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	577,058 - 577,059 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,060 - 577,219 [sprintraise_seq] aSeqDesc.theEvents 2
	577,220 - 577,243 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	577,244 - 577,245 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	577,246 - 577,247 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,248 - 577,407 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	577,408 - 577,431 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	577,432 - 577,433 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	577,434 - 577,435 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,436 - 577,595 [sprintraise_seq_air] aSeqDesc.theEvents 2
	577,596 - 577,597 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	577,598 - 577,599 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,600 - 577,603 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	577,604 - 577,607 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	577,608 - 577,687 [sprintdraw_seq] aSeqDesc.theEvents 1
	577,688 - 577,689 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	577,690 - 577,691 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,692 - 577,771 [sprintholster_seq] aSeqDesc.theEvents 1
	577,772 - 577,773 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	577,774 - 577,775 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,776 - 577,777 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,778 - 577,779 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,780 - 577,939 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	577,940 - 577,941 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,942 - 577,943 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,944 - 578,023 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	578,024 - 578,025 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	578,026 - 578,027 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,028 - 578,107 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	578,108 - 578,109 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	578,110 - 578,111 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,112 - 578,271 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	578,272 - 578,273 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	578,274 - 578,275 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,276 - 578,279 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	578,280 - 578,283 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,284 - 578,285 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	578,286 - 578,287 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,288 - 578,289 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	578,290 - 578,291 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,292 - 578,295 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	578,296 - 578,299 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,300 - 578,301 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	578,302 - 578,303 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,304 - 578,307 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	578,308 - 578,311 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,312 - 578,335 [ads_out_seq] aSeqDesc.theAutoLayers 1
	578,336 - 578,337 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	578,338 - 578,339 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,340 - 578,341 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	578,342 - 578,343 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,344 - 578,347 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	578,348 - 578,351 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,352 - 578,353 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	578,354 - 578,355 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,356 - 578,363 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	578,364 - 578,371 [ERROR] Unread bytes (non-zero) [ EA 69 00 00 01 00 00 00 ]
	578,372 - 578,373 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	578,374 - 578,375 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,376 - 578,377 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	578,378 - 578,379 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,380 - 578,383 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	578,384 - 578,387 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,388 - 578,389 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	578,390 - 578,391 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,392 - 578,395 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	578,396 - 578,399 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,400 - 578,423 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	578,424 - 578,425 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	578,426 - 578,427 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,428 - 578,429 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	578,430 - 578,431 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,432 - 578,439 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	578,440 - 578,447 [ERROR] Unread bytes (non-zero) [ F2 72 00 00 01 00 00 00 ]
	578,448 - 578,449 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	578,450 - 578,451 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,452 - 578,459 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	578,460 - 578,467 [ERROR] Unread bytes (non-zero) [ 4A 69 00 00 01 00 00 00 ]
	578,468 - 578,479 [run_layer] aSeqDesc.thePoseKeys 3
	578,480 - 578,483 [run_layer] aSeqDesc.theAnimDescIndexes 2
	578,484 - 578,485 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	578,486 - 578,487 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,488 - 578,499 [optic_layer] aSeqDesc.thePoseKeys 3
	578,500 - 578,839 [optic_layer] aSeqDesc.theBoneWeights 85
	578,840 - 578,843 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	578,844 - 579,183 [wind_loop_layer] aSeqDesc.theBoneWeights 85
	579,184 - 579,185 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	579,186 - 579,187 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	579,188 - 579,189 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	579,190 - 579,191 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	579,192 - 579,203 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	579,204 - 579,207 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	579,208 - 579,219 [idle_seq] aSeqDesc.thePoseKeys 3
	579,220 - 579,559 [idle_seq] aSeqDesc.theBoneWeights 85
	579,560 - 579,563 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	579,564 - 579,575 [idle_seq_air] aSeqDesc.thePoseKeys 3
	579,576 - 579,579 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	579,580 - 579,587 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	579,588 - 579,595 [ERROR] Unread bytes (non-zero) [ 22 65 00 00 01 00 00 00 ]
	579,596 - 579,607 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	579,608 - 579,611 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	579,612 - 579,615 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	579,616 - 579,619 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	579,620 - 579,631 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	579,632 - 579,635 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	579,636 - 579,643 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	579,644 - 579,651 [ERROR] Unread bytes (non-zero) [ BC 6B 00 00 01 00 00 00 ]
	579,652 - 579,663 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	579,664 - 579,667 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	579,668 - 579,679 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	579,680 - 579,683 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	579,684 - 579,691 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	579,692 - 579,699 [ERROR] Unread bytes (non-zero) [ 8C 6B 00 00 00 00 00 00 ]
	579,700 - 579,711 [attack_seq] aSeqDesc.thePoseKeys 3
	579,712 - 579,951 [attack_seq] aSeqDesc.theEvents 3
	579,952 - 579,975 [attack_seq] aSeqDesc.theAutoLayers 1
	579,976 - 579,979 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	579,980 - 579,991 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	579,992 - 580,231 [attack_seq_regrip] aSeqDesc.theEvents 3
	580,232 - 580,255 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	580,256 - 580,259 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	580,260 - 580,271 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	580,272 - 580,511 [attack_onehanded_seq] aSeqDesc.theEvents 3
	580,512 - 580,535 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	580,536 - 580,539 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	580,540 - 580,551 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	580,552 - 580,791 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	580,792 - 580,815 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	580,816 - 580,819 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	580,820 - 580,823 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	580,824 - 580,827 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	580,828 - 580,839 [idle_check_seq] aSeqDesc.thePoseKeys 3
	580,840 - 580,843 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	580,844 - 580,855 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	580,856 - 580,859 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	580,860 - 580,871 [regrip] aSeqDesc.thePoseKeys 3
	580,872 - 580,875 [regrip] aSeqDesc.theAnimDescIndexes 2
	580,876 - 580,887 [regrip_02] aSeqDesc.thePoseKeys 3
	580,888 - 580,891 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	580,892 - 580,903 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	580,904 - 580,907 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	580,908 - 580,919 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	580,920 - 580,923 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	580,924 - 580,935 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	580,936 - 580,939 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	580,940 - 580,951 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	580,952 - 580,955 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	580,956 - 580,967 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	580,968 - 580,971 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	580,972 - 580,973 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	580,974 - 580,975 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,976 - 580,977 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	580,978 - 580,979 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,980 - 580,981 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	580,982 - 580,983 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,984 - 580,985 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	580,986 - 580,987 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,988 - 581,019 theMdlFileData.theLocalNodeNames 8
	581,020 - 581,083 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	581,084 - 581,195 theMdlFileData.theBodyParts 7
	581,196 - 581,343 aBodyPart.theModels 1
	581,344 - 581,639 aBodyPart.theModels 2
	581,640 - 581,935 aBodyPart.theModels 2
	581,936 - 582,231 aBodyPart.theModels 2
	582,232 - 582,527 aBodyPart.theModels 2
	582,528 - 582,823 aBodyPart.theModels 2
	582,824 - 583,119 aBodyPart.theModels 2
	583,120 - 583,179 [ERROR] Unread bytes (non-zero) [ 94 63 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 8B ... ]
	583,180 - 583,295 aModel.theMeshes 1
	583,296 - 583,411 aModel.theMeshes 1
	583,412 - 583,527 aModel.theMeshes 1
	583,528 - 583,759 aModel.theMeshes 2
	583,760 - 583,875 aModel.theMeshes 1
	583,876 - 583,991 aModel.theMeshes 1
	583,992 - 584,107 aModel.theMeshes 1
	584,108 - 589,567 [ERROR] Unread bytes (non-zero) [ 87 96 A3 73 34 00 00 00 AF 55 59 98 0C 04 00 00 33 D0 14 A0 E4 ... ]
	589,568 - 590,183 theMdlFileData.theTextures 14
	590,184 - 590,187 theMdlFileData.theTexturePaths 1
	590,188 - 590,439 theMdlFileData.theSkinFamilies 9
	590,440 - 601,103 [ERROR] Unread bytes (non-zero) [ 55 00 00 00 40 00 00 00 94 01 00 00 E8 02 00 00 E4 06 00 00 34 ... ]
	601,104 - 601,104 aSeqDesc.theActivityName = ""
	601,105 - 601,136 theNameCopy = "weapons/car101/ptpov_car101.mdl"
	601,137 - 601,144 theSurfacePropName = "default"
	601,145 - 601,155 aBone.theName = "jx_c_delta"
	601,156 - 601,164 aBone.theName = "jx_c_pov"
	601,165 - 601,176 aBone.theName = "jx_c_camera"
	601,177 - 601,186 aBone.theName = "def_c_hip"
	601,187 - 601,197 aBone.theName = "jx_c_start"
	601,198 - 601,210 aBone.theName = "def_c_spineA"
	601,211 - 601,223 aBone.theName = "def_c_spineB"
	601,224 - 601,236 aBone.theName = "def_c_spineC"
	601,237 - 601,249 aBone.theName = "ja_c_propGun"
	601,250 - 601,261 aBone.theName = "def_c_neckA"
	601,262 - 601,272 aBone.theName = "jx_c_neckB"
	601,273 - 601,284 aBone.theName = "def_c_neckB"
	601,285 - 601,295 aBone.theName = "def_c_head"
	601,296 - 601,306 aBone.theName = "def_l_clav"
	601,307 - 601,321 aBone.theName = "def_l_shoulder"
	601,322 - 601,341 aBone.theName = "def_l_shoulderTwist"
	601,342 - 601,354 aBone.theName = "def_l_elbowB"
	601,355 - 601,372 aBone.theName = "def_l_shoulderMid"
	601,373 - 601,384 aBone.theName = "def_l_elbow"
	601,385 - 601,398 aBone.theName = "def_l_forearm"
	601,399 - 601,410 aBone.theName = "def_l_wrist"
	601,411 - 601,426 aBone.theName = "def_l_finIndexA"
	601,427 - 601,442 aBone.theName = "def_l_finIndexB"
	601,443 - 601,458 aBone.theName = "def_l_finIndexC"
	601,459 - 601,472 aBone.theName = "def_l_finMidA"
	601,473 - 601,486 aBone.theName = "def_l_finMidB"
	601,487 - 601,500 aBone.theName = "def_l_finMidC"
	601,501 - 601,516 aBone.theName = "def_l_finThumbA"
	601,517 - 601,532 aBone.theName = "def_l_finThumbB"
	601,533 - 601,548 aBone.theName = "def_l_finThumbC"
	601,549 - 601,568 aBone.theName = "def_l_finRingCarpal"
	601,569 - 601,583 aBone.theName = "def_l_finRingA"
	601,584 - 601,598 aBone.theName = "def_l_finRingB"
	601,599 - 601,613 aBone.theName = "def_l_finRingC"
	601,614 - 601,629 aBone.theName = "def_l_finPinkyA"
	601,630 - 601,645 aBone.theName = "def_l_finPinkyB"
	601,646 - 601,661 aBone.theName = "def_l_finPinkyC"
	601,662 - 601,672 aBone.theName = "def_r_clav"
	601,673 - 601,687 aBone.theName = "def_r_shoulder"
	601,688 - 601,707 aBone.theName = "def_r_shoulderTwist"
	601,708 - 601,720 aBone.theName = "def_r_elbowB"
	601,721 - 601,738 aBone.theName = "def_r_shoulderMid"
	601,739 - 601,750 aBone.theName = "def_r_elbow"
	601,751 - 601,764 aBone.theName = "def_r_forearm"
	601,765 - 601,776 aBone.theName = "def_r_wrist"
	601,777 - 601,792 aBone.theName = "def_r_finIndexA"
	601,793 - 601,808 aBone.theName = "def_r_finIndexB"
	601,809 - 601,824 aBone.theName = "def_r_finIndexC"
	601,825 - 601,838 aBone.theName = "def_r_finMidA"
	601,839 - 601,852 aBone.theName = "def_r_finMidB"
	601,853 - 601,866 aBone.theName = "def_r_finMidC"
	601,867 - 601,882 aBone.theName = "def_r_finThumbA"
	601,883 - 601,898 aBone.theName = "def_r_finThumbB"
	601,899 - 601,914 aBone.theName = "def_r_finThumbC"
	601,915 - 601,934 aBone.theName = "def_r_finRingCarpal"
	601,935 - 601,949 aBone.theName = "def_r_finRingA"
	601,950 - 601,964 aBone.theName = "def_r_finRingB"
	601,965 - 601,979 aBone.theName = "def_r_finRingC"
	601,980 - 601,995 aBone.theName = "def_r_finPinkyA"
	601,996 - 602,011 aBone.theName = "def_r_finPinkyB"
	602,012 - 602,027 aBone.theName = "def_r_finPinkyC"
	602,028 - 602,039 aBone.theName = "def_l_thigh"
	602,040 - 602,050 aBone.theName = "def_l_knee"
	602,051 - 602,062 aBone.theName = "def_l_ankle"
	602,063 - 602,073 aBone.theName = "def_l_ball"
	602,074 - 602,085 aBone.theName = "def_l_kneeB"
	602,086 - 602,097 aBone.theName = "def_r_thigh"
	602,098 - 602,108 aBone.theName = "def_r_knee"
	602,109 - 602,120 aBone.theName = "def_r_ankle"
	602,121 - 602,131 aBone.theName = "def_r_ball"
	602,132 - 602,143 aBone.theName = "def_r_kneeB"
	602,144 - 602,157 aBone.theName = "ja_l_propHand"
	602,158 - 602,171 aBone.theName = "ja_r_propHand"
	602,172 - 602,183 aBone.theName = "weapon_bone"
	602,184 - 602,199 aBone.theName = "def_c_proscreen"
	602,200 - 602,217 aBone.theName = "ja_ads_attachment"
	602,218 - 602,228 aBone.theName = "def_c_acgs"
	602,229 - 602,239 aBone.theName = "def_c_base"
	602,240 - 602,249 aBone.theName = "def_c_cro"
	602,250 - 602,260 aBone.theName = "def_c_bolt"
	602,261 - 602,275 aBone.theName = "def_c_sight_on"
	602,276 - 602,288 aBone.theName = "muzzle_flash"
	602,289 - 602,299 aBone.theName = "def_c_holo"
	602,300 - 602,314 aBone.theName = "def_c_magazine"
	602,315 - 602,330 aBone.theName = "def_c_magazine1"
	602,331 - 602,342 anAttachment.theName = "CAMERA_BASE"
	602,343 - 602,349 anAttachment.theName = "CAMERA"
	602,350 - 602,356 anAttachment.theName = "L_HAND"
	602,357 - 602,363 anAttachment.theName = "R_HAND"
	602,364 - 602,375 anAttachment.theName = "SWAY_ROTATE"
	602,376 - 602,394 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	602,395 - 602,405 anAttachment.theName = "L_BACKHAND"
	602,406 - 602,421 anAttachment.theName = "__illumPosition"
	602,422 - 602,427 anAttachment.theName = "shell"
	602,428 - 602,436 anAttachment.theName = "shell_fp"
	602,437 - 602,446 anAttachment.theName = "l_hand_ik"
	602,447 - 602,456 anAttachment.theName = "r_hand_ik"
	602,457 - 602,461 anAttachment.theName = "holo"
	602,462 - 602,466 anAttachment.theName = "acgs"
	602,467 - 602,470 anAttachment.theName = "cro"
	602,471 - 602,481 anAttachment.theName = "HOLO_FRONT"
	602,482 - 602,491 anAttachment.theName = "HOLO_REAR"
	602,492 - 602,502 anAttachment.theName = "ACGS_FRONT"
	602,503 - 602,512 anAttachment.theName = "ACGS_REAR"
	602,513 - 602,524 anAttachment.theName = "SCR_BL_ACGS"
	602,525 - 602,536 anAttachment.theName = "SCR_TR_ACGS"
	602,537 - 602,546 anAttachment.theName = "CRO_FRONT"
	602,547 - 602,555 anAttachment.theName = "CRO_REAR"
	602,556 - 602,566 anAttachment.theName = "SCR_BL_CRO"
	602,567 - 602,577 anAttachment.theName = "SCR_TR_CRO"
	602,578 - 602,587 anAttachment.theName = "proscreen"
	602,588 - 602,596 anAttachment.theName = "sight_on"
	602,597 - 602,603 anAttachment.theName = "flyout"
	602,604 - 602,615 anAttachment.theName = "MENU_ROTATE"
	602,616 - 602,630 aHitboxSet.theName = "emptyhitboxset"
	602,631 - 602,635 anAnimationDesc.theName = @ref
	602,636 - 602,647 anAnimationDesc.theName = ads_in_anim
	602,648 - 602,660 anAnimationDesc.theName = ads_out_anim
	602,661 - 602,677 anAnimationDesc.theName = ads_in_anim_alt1
	602,678 - 602,695 anAnimationDesc.theName = ads_out_anim_alt1
	602,696 - 602,712 anAnimationDesc.theName = ads_in_anim_alt2
	602,713 - 602,730 anAnimationDesc.theName = ads_out_anim_alt2
	602,731 - 602,747 anAnimationDesc.theName = ads_in_anim_alt3
	602,748 - 602,765 anAnimationDesc.theName = ads_out_anim_alt3
	602,766 - 602,783 anAnimationDesc.theName = ads_in_slide_anim
	602,784 - 602,802 anAnimationDesc.theName = ads_out_slide_anim
	602,803 - 602,825 anAnimationDesc.theName = ads_in_slide_hcog_anim
	602,826 - 602,849 anAnimationDesc.theName = ads_out_slide_hcog_anim
	602,850 - 602,872 anAnimationDesc.theName = ads_in_slide_holo_anim
	602,873 - 602,896 anAnimationDesc.theName = ads_out_slide_holo_anim
	602,897 - 602,918 anAnimationDesc.theName = ads_in_slide_aog_anim
	602,919 - 602,941 anAnimationDesc.theName = ads_out_slide_aog_anim
	602,942 - 602,963 anAnimationDesc.theName = ads_in_onehanded_anim
	602,964 - 602,986 anAnimationDesc.theName = ads_out_onehanded_anim
	602,987 - 603,013 anAnimationDesc.theName = ads_in_onehanded_anim_alt1
	603,014 - 603,041 anAnimationDesc.theName = ads_out_onehanded_anim_alt1
	603,042 - 603,068 anAnimationDesc.theName = ads_in_onehanded_anim_alt2
	603,069 - 603,096 anAnimationDesc.theName = ads_out_onehanded_anim_alt2
	603,097 - 603,123 anAnimationDesc.theName = ads_in_onehanded_anim_alt3
	603,124 - 603,151 anAnimationDesc.theName = ads_out_onehanded_anim_alt3
	603,152 - 603,167 anAnimationDesc.theName = run_anim_static
	603,168 - 603,176 anAnimationDesc.theName = run_anim
	603,177 - 603,191 anAnimationDesc.theName = run_anim_layer
	603,192 - 603,208 anAnimationDesc.theName = walk_anim_static
	603,209 - 603,218 anAnimationDesc.theName = walk_anim
	603,219 - 603,232 anAnimationDesc.theName = walk_ads_anim
	603,233 - 603,248 anAnimationDesc.theName = walk_anim_nocam
	603,249 - 603,267 anAnimationDesc.theName = idle_anim_autoplay
	603,268 - 603,290 anAnimationDesc.theName = idle_ads_anim_autoplay
	603,291 - 603,300 anAnimationDesc.theName = idle_anim
	603,301 - 603,314 anAnimationDesc.theName = idle_ads_anim
	603,315 - 603,333 anAnimationDesc.theName = idle_ads_anim_alt1
	603,334 - 603,352 anAnimationDesc.theName = idle_ads_anim_alt2
	603,353 - 603,371 anAnimationDesc.theName = idle_ads_anim_alt3
	603,372 - 603,391 anAnimationDesc.theName = idle_onehanded_anim
	603,392 - 603,415 anAnimationDesc.theName = idle_onehanded_ads_anim
	603,416 - 603,444 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1
	603,445 - 603,473 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2
	603,474 - 603,502 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3
	603,503 - 603,518 anAnimationDesc.theName = idle_check_anim
	603,519 - 603,538 anAnimationDesc.theName = idle_check_ads_anim
	603,539 - 603,558 anAnimationDesc.theName = idle_check_anim_nod
	603,559 - 603,570 anAnimationDesc.theName = attack_anim
	603,571 - 603,586 anAnimationDesc.theName = attack_ads_anim
	603,587 - 603,607 anAnimationDesc.theName = attack_ads_anim_alt1
	603,608 - 603,628 anAnimationDesc.theName = attack_ads_anim_alt2
	603,629 - 603,649 anAnimationDesc.theName = attack_ads_anim_alt3
	603,650 - 603,667 anAnimationDesc.theName = attack_slide_anim
	603,668 - 603,689 anAnimationDesc.theName = attack_onehanded_anim
	603,690 - 603,715 anAnimationDesc.theName = attack_onehanded_ads_anim
	603,716 - 603,746 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1
	603,747 - 603,777 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2
	603,778 - 603,808 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3
	603,809 - 603,820 anAnimationDesc.theName = @reload_seq
	603,821 - 603,838 anAnimationDesc.theName = reload_late1_anim
	603,839 - 603,856 anAnimationDesc.theName = @reload_empty_seq
	603,857 - 603,880 anAnimationDesc.theName = reload_empty_late1_anim
	603,881 - 603,904 anAnimationDesc.theName = reload_empty_late2_anim
	603,905 - 603,926 anAnimationDesc.theName = @reload_onehanded_seq
	603,927 - 603,954 anAnimationDesc.theName = reload_onehanded_late1_anim
	603,955 - 603,982 anAnimationDesc.theName = @reload_empty_onehanded_seq
	603,983 - 604,016 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	604,017 - 604,050 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	604,051 - 604,069 anAnimationDesc.theName = @reload_crouch_seq
	604,070 - 604,094 anAnimationDesc.theName = reload_late1_crouch_anim
	604,095 - 604,119 anAnimationDesc.theName = @reload_empty_crouch_seq
	604,120 - 604,150 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	604,151 - 604,181 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	604,182 - 604,210 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	604,211 - 604,245 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	604,246 - 604,280 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	604,281 - 604,321 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	604,322 - 604,362 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	604,363 - 604,387 anAnimationDesc.theName = switch_to_onehanded_anim
	604,388 - 604,412 anAnimationDesc.theName = switch_to_twohanded_anim
	604,413 - 604,432 anAnimationDesc.theName = switch_to_jump_anim
	604,433 - 604,452 anAnimationDesc.theName = switch_to_land_anim
	604,453 - 604,479 anAnimationDesc.theName = switch_to_jump_crouch_anim
	604,480 - 604,506 anAnimationDesc.theName = switch_to_land_crouch_anim
	604,507 - 604,530 anAnimationDesc.theName = switch_to_jump_ads_anim
	604,531 - 604,554 anAnimationDesc.theName = switch_to_land_ads_anim
	604,555 - 604,564 anAnimationDesc.theName = iron_anim
	604,565 - 604,574 anAnimationDesc.theName = holo_anim
	604,575 - 604,584 anAnimationDesc.theName = hcog_anim
	604,585 - 604,593 anAnimationDesc.theName = aog_anim
	604,594 - 604,607 anAnimationDesc.theName = iron_anim_nod
	604,608 - 604,622 anAnimationDesc.theName = @drawfirst_seq
	604,623 - 604,644 anAnimationDesc.theName = @drawfirst_crouch_seq
	604,645 - 604,654 anAnimationDesc.theName = @draw_seq
	604,655 - 604,679 anAnimationDesc.theName = @drawfirst_onehanded_seq
	604,680 - 604,699 anAnimationDesc.theName = @draw_onehanded_seq
	604,700 - 604,716 anAnimationDesc.theName = @draw_crouch_seq
	604,717 - 604,743 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	604,744 - 604,756 anAnimationDesc.theName = @holster_seq
	604,757 - 604,779 anAnimationDesc.theName = @holster_onehanded_seq
	604,780 - 604,790 anAnimationDesc.theName = @raise_seq
	604,791 - 604,811 anAnimationDesc.theName = @raise_onehanded_seq
	604,812 - 604,832 anAnimationDesc.theName = @raise_frommelee_seq
	604,833 - 604,850 anAnimationDesc.theName = @raise_crouch_seq
	604,851 - 604,878 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	604,879 - 604,906 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	604,907 - 604,935 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	604,936 - 604,946 anAnimationDesc.theName = @lower_seq
	604,947 - 604,967 anAnimationDesc.theName = @lower_onehanded_seq
	604,968 - 604,979 anAnimationDesc.theName = @sprint_seq
	604,980 - 604,996 anAnimationDesc.theName = @sprintraise_seq
	604,997 - 605,020 anAnimationDesc.theName = @sprintraise_seq_regrip
	605,021 - 605,041 anAnimationDesc.theName = @sprintraise_seq_air
	605,042 - 605,057 anAnimationDesc.theName = @sprintdraw_seq
	605,058 - 605,076 anAnimationDesc.theName = @sprintholster_seq
	605,077 - 605,098 anAnimationDesc.theName = @sprint_onehanded_seq
	605,099 - 605,125 anAnimationDesc.theName = @sprintraise_onehanded_seq
	605,126 - 605,151 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	605,152 - 605,180 anAnimationDesc.theName = @sprintholster_onehanded_seq
	605,181 - 605,213 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	605,214 - 605,230 anAnimationDesc.theName = optic_anim_layer
	605,231 - 605,251 anAnimationDesc.theName = optic_anim_layer_ads
	605,252 - 605,272 anAnimationDesc.theName = wind_loop_anim_layer
	605,273 - 605,297 anAnimationDesc.theName = wind_loop_ads_anim_layer
	605,298 - 605,301 aSeqDesc.theName = "ref"
	605,302 - 605,310 aSeqDesc.theName = "walk_seq"
	605,311 - 605,325 aSeqDesc.theName = "walk_seq_nocam"
	605,326 - 605,359 aSeqDesc.theName = "attack_onehanded_slide_manual_seq"
	605,360 - 605,390 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	605,391 - 605,413 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	605,414 - 605,421 anActivityModifier.theName = sliding
	605,422 - 605,456 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq"
	605,457 - 605,477 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	605,478 - 605,484 anActivityModifier.theName = crouch
	605,485 - 605,523 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1"
	605,524 - 605,559 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	605,560 - 605,599 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1"
	605,600 - 605,625 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	605,626 - 605,636 aSeqDesc.theName = "reload_seq"
	605,637 - 605,650 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	605,651 - 605,666 anEvent.theName = AE_CL_PLAYSOUND
	605,667 - 605,692 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	605,693 - 605,706 anEvent.theName = AE_WPN_RUMBLE
	605,707 - 605,722 anEvent.theName = AE_WPN_FILLAMMO
	605,723 - 605,741 anEvent.theName = AE_WPN_READYTOFIRE
	605,742 - 605,758 aSeqDesc.theName = "reload_late1_seq"
	605,759 - 605,778 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	605,779 - 605,804 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	605,805 - 605,821 aSeqDesc.theName = "reload_empty_seq"
	605,822 - 605,840 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	605,841 - 605,866 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	605,867 - 605,889 aSeqDesc.theName = "reload_empty_late1_seq"
	605,890 - 605,914 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	605,915 - 605,937 aSeqDesc.theName = "reload_empty_late2_seq"
	605,938 - 605,962 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	605,963 - 605,983 aSeqDesc.theName = "reload_onehanded_seq"
	605,984 - 606,007 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	606,008 - 606,034 aSeqDesc.theName = "reload_onehanded_late1_seq"
	606,035 - 606,064 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	606,065 - 606,091 aSeqDesc.theName = "reload_empty_onehanded_seq"
	606,092 - 606,120 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	606,121 - 606,153 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	606,154 - 606,188 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	606,189 - 606,221 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	606,222 - 606,256 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	606,257 - 606,274 aSeqDesc.theName = "reload_crouch_seq"
	606,275 - 606,298 aSeqDesc.theName = "reload_late1_crouch_seq"
	606,299 - 606,322 aSeqDesc.theName = "reload_empty_crouch_seq"
	606,323 - 606,352 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	606,353 - 606,382 aSeqDesc.theName = "reload_empty_late2_crouch_seq"
	606,383 - 606,410 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	606,411 - 606,444 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	606,445 - 606,478 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	606,479 - 606,518 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	606,519 - 606,558 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq"
	606,559 - 606,572 aSeqDesc.theName = "drawfirst_seq"
	606,573 - 606,589 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	606,590 - 606,610 aSeqDesc.theName = "drawfirst_crouch_seq"
	606,611 - 606,619 aSeqDesc.theName = "draw_seq"
	606,620 - 606,631 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	606,632 - 606,655 aSeqDesc.theName = "drawfirst_onehanded_seq"
	606,656 - 606,682 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST"
	606,683 - 606,701 aSeqDesc.theName = "draw_onehanded_seq"
	606,702 - 606,723 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	606,724 - 606,739 aSeqDesc.theName = "draw_crouch_seq"
	606,740 - 606,765 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	606,766 - 606,777 aSeqDesc.theName = "holster_seq"
	606,778 - 606,792 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	606,793 - 606,814 aSeqDesc.theName = "holster_onehanded_seq"
	606,815 - 606,839 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	606,840 - 606,849 aSeqDesc.theName = "raise_seq"
	606,850 - 606,862 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	606,863 - 606,882 aSeqDesc.theName = "raise_onehanded_seq"
	606,883 - 606,905 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	606,906 - 606,925 aSeqDesc.theName = "raise_frommelee_seq"
	606,926 - 606,949 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	606,950 - 606,966 aSeqDesc.theName = "raise_crouch_seq"
	606,967 - 606,993 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	606,994 - 607,020 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	607,021 - 607,048 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	607,049 - 607,058 aSeqDesc.theName = "lower_seq"
	607,059 - 607,071 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	607,072 - 607,091 aSeqDesc.theName = "lower_onehanded_seq"
	607,092 - 607,114 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	607,115 - 607,125 aSeqDesc.theName = "sprint_seq"
	607,126 - 607,139 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	607,140 - 607,155 aSeqDesc.theName = "sprintraise_seq"
	607,156 - 607,180 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	607,181 - 607,203 aSeqDesc.theName = "sprintraise_seq_regrip"
	607,204 - 607,223 aSeqDesc.theName = "sprintraise_seq_air"
	607,224 - 607,227 anActivityModifier.theName = air
	607,228 - 607,242 aSeqDesc.theName = "sprintdraw_seq"
	607,243 - 607,264 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	607,265 - 607,282 aSeqDesc.theName = "sprintholster_seq"
	607,283 - 607,309 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	607,310 - 607,330 aSeqDesc.theName = "sprint_onehanded_seq"
	607,331 - 607,354 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	607,355 - 607,380 aSeqDesc.theName = "sprintraise_onehanded_seq"
	607,381 - 607,415 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	607,416 - 607,440 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	607,441 - 607,472 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	607,473 - 607,500 aSeqDesc.theName = "sprintholster_onehanded_seq"
	607,501 - 607,537 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	607,538 - 607,569 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	607,570 - 607,580 aSeqDesc.theName = "ads_in_seq"
	607,581 - 607,594 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	607,595 - 607,612 aSeqDesc.theName = "ads_in_crouch_seq"
	607,613 - 607,627 aSeqDesc.theName = "ads_in_seq_air"
	607,628 - 607,639 aSeqDesc.theName = "ads_out_seq"
	607,640 - 607,654 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	607,655 - 607,673 aSeqDesc.theName = "ads_out_crouch_seq"
	607,674 - 607,689 aSeqDesc.theName = "ads_out_seq_air"
	607,690 - 607,710 aSeqDesc.theName = "ads_in_onehanded_seq"
	607,711 - 607,734 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	607,735 - 607,763 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	607,764 - 607,788 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	607,789 - 607,810 aSeqDesc.theName = "ads_out_onehanded_seq"
	607,811 - 607,835 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	607,836 - 607,865 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	607,866 - 607,873 anActivityModifier.theName = wallrun
	607,874 - 607,903 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	607,904 - 607,913 aSeqDesc.theName = "run_layer"
	607,914 - 607,930 aSeqDesc.theName = "run_layer_reload"
	607,931 - 607,942 aSeqDesc.theName = "optic_layer"
	607,943 - 607,958 aSeqDesc.theName = "wind_loop_layer"
	607,959 - 607,978 aSeqDesc.theName = "wind_loop_ads_layer"
	607,979 - 607,996 aSeqDesc.theName = "idle_seq_autoplay"
	607,997 - 608,005 aSeqDesc.theName = "idle_seq"
	608,006 - 608,017 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	608,018 - 608,030 aSeqDesc.theName = "idle_seq_air"
	608,031 - 608,050 aSeqDesc.theName = "idle_seq_crouch_air"
	608,051 - 608,066 aSeqDesc.theName = "idle_seq_crouch"
	608,067 - 608,085 aSeqDesc.theName = "idle_onehanded_seq"
	608,086 - 608,107 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	608,108 - 608,130 aSeqDesc.theName = "idle_onehanded_seq_air"
	608,131 - 608,141 aSeqDesc.theName = "attack_seq"
	608,142 - 608,159 aSeqDesc.theName = "attack_seq_regrip"
	608,160 - 608,180 aSeqDesc.theName = "attack_onehanded_seq"
	608,181 - 608,207 aSeqDesc.theName = "attack_onehanded_slide_seq"
	608,208 - 608,222 aSeqDesc.theName = "idle_check_seq"
	608,223 - 608,237 aSeqDesc.theActivityName = "ACT_TRANSITION"
	608,238 - 608,253 aSeqDesc.theName = "crouch2idle_seq"
	608,254 - 608,260 aSeqDesc.theName = "regrip"
	608,261 - 608,270 aSeqDesc.theName = "regrip_02"
	608,271 - 608,290 aSeqDesc.theName = "switch_to_jump_iron"
	608,291 - 608,310 aSeqDesc.theName = "switch_to_land_iron"
	608,311 - 608,332 aSeqDesc.theName = "idle_check_crouch_seq"
	608,333 - 608,359 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	608,360 - 608,386 aSeqDesc.theName = "switch_to_land_iron_crouch"
	608,387 - 608,406 aSeqDesc.theName = "switch_to_onehanded"
	608,407 - 608,426 aSeqDesc.theName = "switch_to_twohanded"
	608,427 - 608,451 aSeqDesc.theName = "switch_to_onehanded_jump"
	608,452 - 608,476 aSeqDesc.theName = "switch_to_onehanded_land"
	608,477 - 608,486 aLocalNodeName = twohanded
	608,487 - 608,496 aLocalNodeName = onehanded
	608,497 - 608,501 aLocalNodeName = fire
	608,502 - 608,506 aLocalNodeName = jump
	608,507 - 608,518 aLocalNodeName = land_crouch
	608,519 - 608,523 aLocalNodeName = land
	608,524 - 608,535 aLocalNodeName = jump_crouch
	608,536 - 608,547 aBodyPart.theName = "car101_body"
	608,548 - 608,558 aBodyPart.theName = "sight_holo"
	608,559 - 608,569 aBodyPart.theName = "sight_acgs"
	608,570 - 608,579 aBodyPart.theName = "sight_cro"
	608,580 - 608,595 aBodyPart.theName = "car101_sight_on"
	608,596 - 608,611 aBodyPart.theName = "car101_magazine"
	608,612 - 608,641 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	608,642 - 608,675 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg"
	608,676 - 608,717 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_skin_31"
	608,718 - 608,760 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_01"
	608,761 - 608,803 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_02"
	608,804 - 608,846 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_03"
	608,847 - 608,889 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_04"
	608,890 - 608,932 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_05"
	608,933 - 608,975 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_06"
	608,976 - 609,018 aTexture.thePathFileName = "models\Weapons_R2\car_smg\CAR_smg_prime_07"
	609,019 - 609,076 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier"
	609,077 - 609,114 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	609,115 - 609,163 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	609,164 - 609,207 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	609,208 - 609,248 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	609,249 - 3,075,974 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 46 8B ... ]
	3,075,975 - 3,075,975 END OF FILE + 1 (File size)
========================
